Showing posts with label Model. Show all posts
Showing posts with label Model. Show all posts

Friday, March 2, 2012

How to make anime Girl in photoshop

Learn how to draw a picture of a girl in the anime style.

The next lesson we’ll try to represent a girl in the Anime style. We need for this operation a graphical plane-table, an example of which is indicated below

Create Anime Girl Wallpaper in Photoshop CS

Create Anime Girl Wallpaper in Photoshop CS

Open a new file with 1024×768 px.
Select after that a smooth brush and, setting the Opacity on 10%, having approximately the same parameters as in the next picture.

Create Anime Girl Wallpaper in Photoshop CS

Choose any nuance of blue color it’s appropriate for you:

Create Anime Girl Wallpaper in Photoshop CS

And represent the background, doing it very smoothly:

Create Anime Girl Wallpaper in Photoshop CS

Hide the next option Indicates Layer Visibility on the layers’ panel just for the background not to hinder us when drawing different elements:










Create Anime Girl Wallpaper in Photoshop CS
Represent the girl’s contours on a new transparent layer, applying the Pen Tool.

Create Anime Girl Wallpaper in Photoshop CS

Select a rough brush on a new layer, situated under the girl’s contours to start drawing some girl’s body’s zones:

Create Anime Girl Wallpaper in Photoshop CS

You have the body’s color next:

Create Anime Girl Wallpaper in Photoshop CS

Paint out on a new layer the girl’s clothes:

Create Anime Girl Wallpaper in Photoshop CS

Select a color of red nuance:

Create Anime Girl Wallpaper in Photoshop CS

We have to process the hair now:

Create Anime Girl Wallpaper in Photoshop CS


The hair’s color should be this one:

Create Anime Girl Wallpaper in Photoshop CS

Start painting the body. Select for this operation a smooth brush used on that layer containing the body’s color. The next two mentioned instruments will be helpful to give a volume to the body. The Dodge Tool will be useful in representing the flares and the Burn Tool we’ll use for the shadows and the body’s deepings.

Create Anime Girl Wallpaper in Photoshop CS

Create Anime Girl Wallpaper in Photoshop CS

Don’t forget about the shadows of the clothes and the hair’s ones. It will make our drawing look more real:

Create Anime Girl Wallpaper in Photoshop CS

Applying the Dodge Tool, it’s possible to draw the girl’s swimsuit. Use the mentioned instrument to draw the flares on the girl’s clothes:

Create Anime Girl Wallpaper in Photoshop CS

Start correcting the hair’s painting. It’s necessary to select a rough brush and paint very accurately the hair’s locks on those places the light falls less:


Create Anime Girl Wallpaper in Photoshop CS
Use the next shown color for the mentioned processing:

Create Anime Girl Wallpaper in Photoshop CS

The Dodge Tool will be helpful in representing the flares on the girl’s hair:

Create Anime Girl Wallpaper in Photoshop CS

Try to make the hair more voluminous also, making its edges sharper:

Create Anime Girl Wallpaper in Photoshop CS

Represent the girl’s eyes on a new layer:

Create Anime Girl Wallpaper in Photoshop CS

They may be created with a simple brush and the next color’s nuances:

Create Anime Girl Wallpaper in Photoshop CS

Make the corrections on the contour, applying the Eraser Tool (E). Set the Opacity on 20% in those places the contour is too sharp. Create a new layer and apply the brush to represent the girl’s eyebrows:

Create Anime Girl Wallpaper in Photoshop CS

Make visible gain the background:

Create Anime Girl Wallpaper in Photoshop CS

The picture is finished!

Saturday, December 17, 2011

How to Change face skin in photoshop

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Superb Skin Airbrush Technique

Airbrush skin like a pro. In this Photoshop retouching tutorial, you’ll learn how to retouch skin like the professionals. Find out how to make skin look healthy without looking plastic or blurred.

Step 1

Open the photo into Photoshop. For this tutorial, try to use a high resolution image where you can see the skin texture.
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Step 2

Create a duplicate layer and put it into a group. To do this, press Ctrl+J to duplicate the layer then Ctrl+G to place the new layer into a group. Name the group "Airbrush" and the layer "Blur". To retouch the skin, there will be two layers in the Airbrush group. The first layer we’ve created (the Blur layer) will be used to blur the skin. After that, we’ll add another layer to restore the natural skin texture.
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Step 3

Have the Blur layer selected. To blur this layer, use the Surface Blur filter. This filter blurs like the Gaussian Blur filter except it can retain edge detail. We’ll need to blur the layer so that the skin is smoothed and somewhat blurry without having the edges
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Here’s what my image looks looks like after the Surface Blur filter. Your image should look similar with details such as the eye intact. If the eye becomes blurry, your settings are too strong. Undo and redo the Surface Blur filter with a lower setting.
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Step 4

Create a new layer and move it above the Blur layer. Name this layer "Texture" and change the blend mode to Hard Light. This layer, as the name states, will be used to add a slight texture to the skin and also adjust the skin tonality.
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The texture created in this layer will contribute to the final results very minimally – the difference can only be easily seen zoomed in on high resolution images and varies from image to image. Even though the result is very minimal, it ensures that no area of the skin looks too smooth or plastic.
Below is an example of this. On the left, the image looks like a solid color, also known as plastic skin. The image on the right has a slight noise pattern to make the skin look more realistic.
5a

Step 5

Make sure that you have the "Texture" layer selected. With that layer selected, press Shift+F5 or choose Edit > Fill. In the Fill tool, set the settings according to the image below. This will fill your layer with a 50% gray color.
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Step 6

Open the Add Noise filter from the Filter > Noise menu. Enter in the settings shown in the image below. This will add some noise to the image that will prevent skin from looking plastic. It may look a little too sharp, but in the next step, we’ll fix this with a Gaussian Blur filter.
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Step 7

Choose Filter > Blur > Gaussian Blur. Blur the layer by 1 pixel.
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Step 8

Now we’ll temporarily tint the color of this layer. First, select the Eye Dropper tool from the toolbar. Sample an area on the skin that appears to be the average skin color. You don’t have to be very precise because we will tune the color later in the tutorial. In the Color palette, click on the flyout menu below the close window button and select HSB sliders. We’ll need to see the HSB values for the next step.
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Step 9

Open the Hue/Saturation tool by pressing Ctrl+U or choosing Image > Adjustments > Hue/Saturation. Check the Colorize option and adjust the hue, saturation, and lightness values to match the HSB values from the color we sampled in the previous step. For the brightness, set this to
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Step 10

Select the Airbrush group in the Layers palette and add go to Layer > Layer Mask > Hide All. This will create a layer mask filled with the color black that will hide the group. With this layer mask, we’ll paint the areas were we want the skin to appear. Otherwise, this skin airbrushing effect will appear on the entire image.
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Step 11

First, press D on your keyboard to set the foreground and background colors to the default black and white. Select the Brush tool and apply the settings below.
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Zoom in to 100% and paint over the skin. The parts that you paint will appear smoother with a different skin tone. Don’t worry if the skin tone doesn’t look correct. This is because we didn’t pick the correct color when we used the Hue/Saturation to tint the "Texture" layer. It’s too difficult to do that without a preview, so we’ll fix that later.
When painting, you’ll need to change the brush size and hardness frequently. It would be tedious to always access the brush option menu to do this so take this as an opportunity to use hot keys. Use the following hot keys to help you with modifying the brush size and hardness:
  • Decrease brush size: [
  • Increase brush size: ]
  • Decrease brush softness by 25%: Shift + [
  • Increase brush softness by 25%: Shift + ]
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When you’re done, your layer mask should have the skin areas in white and the skin should look smooth.15

Step 12

Now we’re going to fix back the color and tone of the skin as we mentioned earlier in the tutorial. Select the "Texture" layer and press Ctrl+U to access the Hue/Saturation tool. Alter the settings to get a natural looking skin tone.
  • The Hue setting is usually correct. I increased it by 10 to add more yellow to it to make the appearance of the red areas less visible.
  • The Saturation setting usually needs to be reduced greatly. Adjust this until the skin tone looks natural but not too pale.
  • The Lightness setting requires slight modification. A slight change in the lightness will create big difference in how the skin blends in with the image. As you adjust the setting, you will see how sensitive this setting is. Even though it requires high precision, it is easy to tell when it is the correct setting. If it is off, it will look really off. If it is at the correct setting, it will look a lot more natural.
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Step 13

Finally, we’re going to restore the skin details. Choose Image > Apply Image. Use the settings below.
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The reason why we’re applying data from the Red channel is because it contains the least skin imperfections. The image below shows the difference in the channels. The red channel hides many of the skin imperfections that are visible in the green and blue channel.
17a

Final Results

Here’s the final results after applying this airbrushing technique. In the image below, you can see how smooth the skin looks. Because the image below has been downsized to fit into this tutorial, it may look slightly plastic. However, when zoomed in, the texture is clearly visible.
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This is a crop of an area zoomed in 100%. The tiny skin bumps are still visible. Even near the bottom right of the image, it still looks natural because of the "Texture" layer that we added. Without that layer, that area would appear as a solid color with no noise.19
And as usual, here are the before and after images.
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Friday, September 9, 2011

Creating a sexy mechanical pinup in Photoshop

Creating a sexy mechanical pinup in Photoshop

Creating a sexy mechanical pinup in PhotoshopPhotoshop is great tool for combining several images into a scene that can’t always be created in real life, like an android. In this tutorial I will teach you how to manipulate body parts, create depth from missing pieces and also how to integrate gears and engines to make an sexy mechanical pinup.

Preview

Click for a full preview.
Creating a sexy mechanical pinup in Photoshop

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Stocks

  1. Engine 1
  2. Engine 2 by D_R_F
  3. TATRA engine
  4. Car engine by jlburgess
  5. Automotive 1
Step1: Model Isolation
Open your model stock image, I’ve used this beautiful model photo form Shutterstock

Select the pen tool (P) and slowly draw a path a long the silhouette of the body. Make a selection and invert it (CTRL+SHIFT+I) then press delete. We are going to do some heavy cutting to the original body, it’s better if we have our object isolated so we can create a backup layer of the model in case we make some mistake.
Note: Do you are a newbie who doesn’t know how to extract objects from their background? Check out our tutorial on this matter: 6 techniques to extract anything from its background.
Creating a sexy mechanical pinup in Photoshop
Step2: Background
Create a new layer behind the model and fill it with white, this will be our background. Now we can add some shading and texture. To do so, double-click on the layer thumb to bring up the layer styles menu; check the “Gradient Overlay” box and use the following settings.
Creating a sexy mechanical pinup in Photoshop
The background still looks a bit plain, so we can add some grain using the noise filter.
Create a new layer on top of the background and fill it with black. Go to Filter > Noise > Add noise, use an Amount of 40%, set the distribution to “Uniform” and check the “Monochromatic” box. Change this layer blending mode to screen. Below you can take a look at how your canvas should look.
Creating a sexy mechanical pinup in Photoshop
Step3: Body cutting
Now we are going to start cutting the pieces of the body which we will fill with the machinary and engine parts. Grab the Pen Tool (P) and draw an oval shape around the lower part of the model’s body, make a selection (ctrl+enter) and delete it.
Creating a sexy mechanical pinup in Photoshop
Do the same for the left arm.
Creating a sexy mechanical pinup in Photoshop
Step4: Body Filling
Now we create the effect of depth on the model’s body for the missing chunks. First take the Eyedropper Tool (I) and sample midtone, highlight and shadow colors from the skin of the model.
Creating a sexy mechanical pinup in Photoshop
Create a new layer under the model, take the Pen tool and draw again an oval shape around the lower part of the body. This will be the surface part of the waist. Fill that shape with the midtone color and use that color as a base to paint shadows and highlights on the surface in order to blend them and make the effect look realistic.
Creating a sexy mechanical pinup in Photoshop
Make a new layer, just above the layer of the waist, select the two layers and then ALT+CLICK between the thumbnails into the layers panel in order to create a clipping mask. Take a large soft rounded brush and sample a highlight on the body skin (ALT+CLICK while using the brush tool to sample color), or use the color previously selected. Now, according to the light on the body, make some smooth strokes around the lighter parts of the waist. Repeat the previous step for the shadows (take a look at the image below to understand how to add shadows and hihlights).
When you are satisfied, add some noise to the clipped layer with an amount of 3% (this will give a textured effect to the skin).
Creating a sexy mechanical pinup in Photoshop
Repeat the same for the arm.
Creating a sexy mechanical pinup in Photoshop
Step5: Body Holes
In this step we are going to create the spaces, inside the body, where the gears will be contained.
Create a new layer above the waist layer and take the Pen tool then draw a smaller oval shape inside the waist and fill it with black. Now, using again the pen tool, cut and paste a piece of the upper part of the oval shape and align it with the main shape. This little piece will be the edge of the hole. See the pictures below to understand better how to create the shapes which will contain the mechanical parts of the android.
Creating a sexy mechanical pinup in Photoshop
Creating a sexy mechanical pinup in Photoshop
Add the Layer style to the edge of the hole, in order to create a shiny metallic edge, using a reflected Gradient overlay and Satin with the following settings:
Creating a sexy mechanical pinup in Photoshop
Creating a sexy mechanical pinup in Photoshop
Creating a sexy mechanical pinup in Photoshop
Repeat the same now for the arm.
Creating a sexy mechanical pinup in Photoshop
Create an edge for the opposite side, just below the stomach of the model.
Creating a sexy mechanical pinup in Photoshop
Step6: Gears
Now we are going to place all the gears and parts of engines that will compose the robotic part of the body.
Download and drag this engine image, place it on your document and resize it. Then rotate it, as shown, so it matches the position of the hole. Make a selection of the hole (CTRL+CLICK on the layer thumbnail) and add a layer mask on the engine stock. This will erase anything outside the circle.
Creating a sexy mechanical pinup in Photoshop
Now add a new layer, just above the layer which contains the engine parts, and then create a clipping mask (it will be useful to paint some shadings and shadows).
Using a soft rounded brush tool and black color to paint some shading, it sjould look like the machinary is fading away inside the body.
Creating a sexy mechanical pinup in Photoshop
Take this engine image and extract it from the background using the Pen tool. Be very careful and patient while you do it, a really detailed extraction makes more believable the final result.
This engine will be the base of the metallic spine. Resize it and place it over the first engine picture. Delete the lower part of the image that falls out of the hole. Then create a new layer and use the same technique, previosly seen, to add a realistic shadow to the last layer.
Creating a sexy mechanical pinup in Photoshop
Extract the piston from its background in this photo. Resize it and go to Image > Adjustments > Brightness and contrast then apply the following settings:
Creating a sexy mechanical pinup in Photoshop
Flip the image horizontal and place it on top of the engine, then paint a shadow.
Now, to form the spine shape, duplicate the piston several times. Rotate and resize each one a little to simulate the way the ‘backbone’ should be bent.
Creating a sexy mechanical pinup in Photoshop
Creating a sexy mechanical pinup in Photoshop
For the arm, I’ve extracted one piece of cable from the first engine image:
Creating a sexy mechanical pinup in Photoshop
Drag the cable whitin the two pieces of the arm and erase the parts that fall outside the hole. Then add a new layer and with the help of the Brush tool paint the shadow.
Creating a sexy mechanical pinup in Photoshop
Step7: Details
Cut a circle in the chest using the Eliptical Marquee tool and mask out the arm. Repeat the same tecnhiques of the previous steps to add the gears on the chest. I’ve used this image to obtain the following result:
Creating a sexy mechanical pinup in Photoshop
I’ve also added a little detail on the finger. The tube is a piece from the first engine image.
Creating a sexy mechanical pinup in Photoshop
For the head we can use this image, you can add a metallic edge on the bottom of the engine as shown.
Creating a sexy mechanical pinup in Photoshop
Below you can take a look at the final result.
Creating a sexy mechanical pinup in Photoshop